About the Project
As the UX Designer for this project, I was very excited to work on this venture to deliver a new case study, wireframe, and UI mockups; based on the game Minecraft Dungeons. The primary goal was to understand the process of UX and UI for this game.
Roles & Responsibilities:
• UX and UI Designer • Create UI Mockups • Conduct the usability test and collect feedback • Complete the paper prototype • Create a wireframe. • Create UI mockups for each wireframe.
Timeline:
8 weeks
Challenges:
• Conduct a new usability test for a game currently on the market. • Collect new feedback and iterate the data with new wireframes and UI prototypes.
Outcomes / As Results:
Through a comprehensive player’s journey, good usability testing, and thorough user feedback, I will ensure that I can develop an intuitive and enjoyable gamer experience. With the help of this process, I am confident that I will achieve this goal of delivering a fun and easy-to-use product.